Sunday, September 3rd 2017
Programs often need to perform different actions based on the type of an object.
Friday, August 18th 2017
async/await functions, while C++ is getting coroutines as part of the N3858 proposal. However, coroutines in languages differ in that some languages support stackful coroutines, but others only support stackless coroutines.
This terminology is a little bit confusing - you might wonder how it’s possible for a coroutine to not have a stack.
Tuesday, June 6th 2017
This write-up was initially the README for a private repo only the TAs could see. I decided to repost the write-up here, separate from the code. The project is from 2014.
CS148 Final Ray Traced Image, created by Harrison Ho and Varun Ramesh.
Our idea was to represent a tabletop game that the players imagine is actually taking place in space.
Thursday, March 30th 2017
When writing object-oriented code, you frequently want a constructor that takes in values and assigns them to object fields.
Wednesday, March 29th 2017
This quarter, I worked with three other students on a mobile game called Runaway Robot. The game, made in Unity, is a side-scrolling runner featuring mechanics like gravity reversal. All of the music, all of the code, and a large portion of the art was made from scratch. The code is open source and can be found at https://github.com/Kahraymer/Runner-Game.