RETURN TO BLOG
Editing Gameplay Videos without Re-encoding using FFmpeg
Editing gameplay videos in Premiere requires that you re-encode, thus losing quality. Instead, you can use FFmpeg to edit losslessly.
How I Structure GameObjects - Components and Mixin-based Inheritance
My recent game projects have used a GameObject architecture that unifies Component-based GameObjects and Mixin-based inheritance.
Lua is an awesome language, but it has some annoying features that have caused endless frustration for me.
Composable, Programmatic Animations for Games
This post describes a method for creating animations in games programmatically, while still retaining composability.
Unifying Dynamic Type Tests and Type Refinement
Some typecheckers understand dynamic type tests, thus avoiding downcasting.
Stackless vs. Stackful Coroutines
Coroutines can either be stackless or stackful. The terminology is somewhat confusing.
Spaced Out - CS148 Ray tracing Project
A write-up for my CS 148 ray tracing image.
Automatically Promoting Constructor Parameters to Fields
When writing object-oriented code, you frequently want a constructor that takes in values and assigns them to object fields. Some languages reduce the repetition required for this.
Runaway Robot - A Mobile Runner Game
I made a mobile runner game for the CS194 class at Stanford.
Pulling a Page's Modified Date from Git
When creating a static site, you can pull a page's modified date directly from git.
A Script for Resumable Lecture Videos
I wrote a simple script that lets me save and restore my position in lecture videos across devices.
Blue Screen - Ludum Dare 30 Entry
Last weekend, I participated in Ludum Dare, a game jam where you make a game from scratch in under 48 hours.
ASCII Bell Character
The other day, I accidentally printed a ton of binary data to my terminal. Upon doing so, my computer started to beep incessantly.
Simple Reloading Server in Bash
A snippet for a reloading server in bash.
A couple weeks ago, I took part in a game jam on itch.io called the AGDG Microgame Jam.
A Perk of Using WebGL
Recent Hackathon Projects
Designing a Cardboard Canoe
Every year, my high school holds a canoe race, where students from the Engineering, Physics, and Calculus classes compete to design, build and race a Canoe over the span of two weeks.